RANDOM = Randomize map rotation (ALWAYS, FIRST, NONE) (Optional)įIXEDMAXPLAYERS = Player count cannot go higher than this (Optional)įIXEDMAXTICKRATE = MAX server tickrate (Optional) (Use only if you have multiple IPs on your server) (Optional) MULTIHOME = The IP Address you want to bind the server to. Be careful to avoid typos when adding these! Previously, the vehicle assets and factions were fixed for a layer now these can be set independently by server admins for some game modes.Īll of the following parameters can be added to your starting command line for additional configuration. Finally, the new term "faction setup", also called divisions, refers to different vehicle asset configurations for different factions.A level can consists of multiple layers, for example "Al Basrah AAS v1" or "Al Basrah Insurgency v1" are two different layers of the level "Al Basrah". A layer defines gameplay elements such as which game mode is played, the number and locations of flags, time of day, etc. Next, the term layer is a subdivision of a level.OWI is now using the term level for exactly the same meaning, therefore the term "level" has exactly the same meaning as "map".
14 Remote Admin Lists in RemoteAdminListHosts.cfg.
12 Map Rotation: Add Steam-Workshop Maps.